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(Below are the responses to kyrie's mud balancing idea. They were posted over a few days, but i put them all here to make it easier to read.)
Neodis: RE: Kyrie: MUD balancing *****Fobro: Re: MUD balancing Sat Nov 8 21:46:51 2003 To: all First, let me concede that Coven currently has a majority over other followings. That said, I'd like to say that the way the idea posted by Kyrie stated things made it appear that not only do very few people play here, but they only play one characer or only in the same following. When a following takes a level 1 character they are not taking a gamble, they do so with the knowlege that that person will be very helpful. Why then would a following even consider accepting a person that ruined their first few levels if it would nudge out a follower slot? Further, you argue your point under the presumption that there is some actual reason that a following shouldn't dominate in player base. I can see absolutely no reason for this for the simple reason that there will always be rebels. Not sure why I even decided to throw in my two bits. By the time any such implementation was finished (assuming it was started) there would be the murmering a different following being too powerful. I suppose if you get nothing else out of this take this to heart: Have fun, play, and learn the ways of the world and those that live in it. Fobro, Scribe of the FoLK *****Kyrie: Re: MUD balancing Sun Nov 9 18:28:43 2003 To: ALL Neodis, I'm glad you decided to make your opinion known because; I couldn't have guessed how you would have felt, given you are; one of the people who benefit the most from the current; situation at hand. I disagree with your claim that a FLI limit; "would only serve to put out those who would be part of the following that suits their character" simply because you don't provide any basis for this statement. What defines a following; that suits your character, Neodis? I'm positive that it doesn't; require any specific role-playing standards, because, in this; form or one of my many others, I have never seen you roleplay; ever. Unless of course you truly believe that by you posting on; comments like "great log Lexie" or I hate Solaron too! or, my; personal favorite: "LOL We should have this thread closed too, or we all will just continue to make stupid comments..." which really just sums up your existence entirely. I'm not sure what you are trying to achieve with all of these posts. A high post; count perhaps? Are you attempting to let everyone know that you; exist and have thoughts when you see or read things, confirming that connections in your brain are actually happening? To be; fair, I'll try not to incorporate any of my OOC opinions here,; but I see your name on literally almost every post and it just reminds me of a little kid tied to one of those human leashes; around their parents wrist because their mom/dad doesn't think; that they are important or significant enough to devote the tiny amount of extra energy that it would take to actually hold; the kid's hand and pay more attention to him or her. Don't; worry Neodis, we see you jumping up and down waving your arms. We understand you exist and are happy you can now sometimes leave the safe room provided no threatening players are online.; Fobro, I'm not sure you really understood my post. I _never_; said that players here only play one character or only in one; specific following. I myself have many characters at different levels ranging from 10 to 43. I also believe that the majority; of "new" characters are not really new at all but people who,; for a variety of possible reasons, have decided to recreate and play the game in a new form. These characters differ greatly; from the small percentage of true newbies who now are put at; a disadvantage not only in terms of knowledge of the game, but with gear (which leads to better and faster levels) and other; external assistance as well. Its not that the level 1 chars; FLIs are accepting wont become valuable, its the fact that such characters have a huge advantage over non-accepted chars.; You illustrate my point perfectly when you question why a FLI; would even consider accepting a low level character then, if it would exclude other possible higher level characters. They; wouldnt, which would help stop the reroll catering to at least; some extent and give the true newbies a more even playing field when compared to the non-newbie new characters. Would it stop; such advantageous gearing completely? Of course not. But it; would serve to make it more difficult to do. Obviously from my idea post, I believe in the balancing of the; game. Im adamantly opposed to one complete following having a monopoly of power. Its one thing to have people to combat and; struggle against as you level, but its pointless to play when; you have no chance of success. Just look at some of the PK logs which have occurred as of late. Five characters on one? Yeah,; theres no problem in that. . . But perhaps the target should; have exercised more precautions when leaving the safe. Sure, this could be true. However when I want to play a game, I want; to actually play it, not sit in the safe room and wait for all; of the thieves of the power following to log off so that I can go to a remote area and spend time experiencing to level up; only to discover that my time spent has been meaningless, since; one poorly equipped character cannot possibly stand up to many well equipped characters, especially when they have a reservoir; of equipment on hand and available to them.; In the past few weeks, Bliss has accepted 39 new members on top; of her already Greater Power status following base.The majority; of these characters are over effective level 20 and highly active. Has any other following even come close to this? Nope.; If you dont see a problem with this, Im not sure that youre; thinking straight. Never has there been this much polarization in the game. Especially funny too that you chose to comment on; this and talk about how you have no problem with it, since you; are part of a pacifist following which isnt hexed. Oh, and the reason you give to explain why this is ok is because there; will always be rebels. What? Did that part make any sense to; yourself when you typed it, because I dont see any way I could have.So youre saying that the entire populous of TFC should be; rebels against a following of evil witches and warlocks which,; from a roleplaying perspective,one would think would be smaller and more cultish in nature to begin with? I could probably talk about this forever too, but I think the point has been made. I feel that my idea would benefit the game; tremendously, but whether it will actually be implemented is an; entirely different matter altogether. Kyrie PS - ZMud ruined the crisp formatting of this note :( *****Rath: Kyrie's idea Sun Nov 9 18:56:53 2003 To: all I support something along these lines -Rath *****Neodis: RE: Kyrie Sun Nov 9 20:26:23 2003 To: all Sorry I gave you an on topic reply to your idea Kyrie. I'll be sure to focus attention elsewhere next time. Until then, try to keep unnessisary flippant remarks out of your own replies before you say that you will keep your OOC opinions to yourself. Kind regards Neodis *****Rand: Re: Kyrie: MUD balancing Sun Nov 9 20:41:14 2003 To: all Just my two cents. I dont see how this idea helps at all. It just sounds to me like another person complaining about not being allied with the majority. Limiting the size of a FLI's following will only serve to completely take out a newbies chance of finding a following. Who wants a newbie when they can have a player who has been around for years? Especially when they have limited space. Honestly this idea makes littel sense to me. Before it gets said, Yes I am in Coven, Yes I am active, Yes I do attack, steal ect. But, Before Coven i was in Rose, and then people complained about the Rose/Coven/Fate alliance So is it following size you want to limit? Or just the size of your enemies? All that will happen if you limit following size is you gill get an increase in UAs and a increase in the size of alliances. So now instead of one big following you have 4 in one big team. Joy! Anyway im done. Have fun saying im jumping on the bandwagon or whatever petty little insult you can come up with. It wont matter to me, so you're just doing it for attention. Enjoy! Thorny Rose of the Ashen Moon Rand al'Thor *****Darkfang: Re: MUD balancing Sun Nov 9 23:54:32 2003 To: all I don't usually post to arguments like this, but somehow this hit a nerve in me, so I am responding to this one. First off, I'd like to establish my credentials. I am now in the Fellowship of Lore and Knowledge, true. And I do realise that this was a large basis for you, Kyrie, rejecting Fobro's note. However, I would also point out that I am an ex-Tiger, and as such have played in a small blue following struggling against the red tide of the Black Conclave, through Tigers ascending in power in the wake of a waning Clave, and still onto the fading glory of Tigers and the rise of the treacherous Coven. All this to say that I have been in all walks of the cycle, and I do know where you're coming from. For the Conclave may not have been as big as the Coven of the Ash Moon is now, but I find when your enemies outnumber you 3 to one or 14 to one, it makes precious little difference. They are just as lethal. I will not disagree with the benificiality of balance. However I will state that I don't believe that such balance can be brought about by the limiting of the numbers of followers in followings. I would even argue that (while it is predominantly somewhat heavy on the evil side), there is a certain element of longterm balance about the realm as it stands. I have seen evil followings rise, and good followings rise to challenge them:Tigers to Black Conclave, and Hawk, Star, and Enforcers to Hunt and Coven of the Ash Moon. They start out weaker, but each is taking their toll. If the following sizes were to be reduced, I see number of things happening. Larger followings would be brought down to a more comfortable size for the rest of us, true. (I won't get the logistics or politics of picking who would get to remain in those big followings, and who would get rejected/reformed) But I believe that this would only give a temporary reprieve, for people like to be powerful (and FLI's are no exception), and there will still be several avenues to become so. The first, as Rand stated, is alliances. They will likely become more important, more prevailant (official and otherwise) and remain as deadly to opponants as a large following. The second is by becoming pickier about who they let into their following. People like myself, who have low stats and who level slowly, would have immense difficulty finding a following, and those followings who would bring in newbies and weak characters would be easier to target, as they wouldn't have room to accept both small chars and those who would be strong enough to defend them. Instances of level 1 characters being accepted into a following would likely only increase, because by looking at the history I've seen, I know a character who was accepted into a following at level one, and at half my effective level had double my mana and at _least_ half again my hp. This character has also levelled quickly (in spite of being in a following that is both Hunted and Hexed). With these thoughts in mind, what Blue FLI seeking to squash Evils (or Red FLI hungry for Blue Blood) would hesitate to reject a weaker big char for the longterm benefits of a stronger little one? These are the biggest issues I can see and can (mostly) back up from experience, while there are others, I think I've pontificated, waxed eloquent, and otherwise run my mouth enough on the subject for one (or possibly several) note(s). So hopefully I've given you (all) something to think about and/or chew on, without having been too inflamatory. V^^^^V Darkfang Elvenwolf-Tsarran. *****Alterack: Re: MUD Balancing (Kyrie's Idea) Mon Nov 10 08:53:00 2003 To: all I was just wondering if you could clarify your idea: What if characters go inactive, or don't play for months? Would they be counted in the "character quota" as well? Because if they are, then that would make some followings pretty bare most of the time, because their less active characters aren't playing all the time. *****Tynian: Re: MUD balancing Mon Nov 10 11:21:42 2003 To: all I've referred this matter to the Immortal forum for discussion and vote. *****Tynian: Re: MUD balancing Mon Nov 10 22:04:48 2003 To: all The Immortals have reviewed and voted on the proposed MUD balancing idea. The proposition failed by a large margin. Click here to return to timeline |